Category Archives: Kick Assembler

Kick Assembler 4 support is coming…

It has been ages since anything was posted here. Billion other great things has been happening in my life. 🙂

But, there is c64 things happening, just very slowly. In the Sublime Package, Kick Assembler (C64)Kick Assembler 4.x support is being added. If you clone from GitHub you can get some of it already, including better display of build errors in Sublime. As soon as i add some more Kick Assembler 4.x things I will update in the Sublime package.

Version 1.1 of Kick Assembler package for Sublime

Version 1.1.0 of Sublime package Kick Assembler (64) is now available.
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Version 1.0 of Kick Assembler package for Sublime

Version 1.0.3 of Sublime package Kick Assembler (64) is now available.
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New version of Kick Assembler package for Sublime

Version 0.7.0 of Sublime package Kick Assembler (64) is now available.
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Noice Tasm to Kick Assembler converter available

The all new noice online Turbo Assembler to Kick Assembler converter is now available here.
It is to mainly used for converting old c64 Turbo Assembler soucres to Kick Assembler format, probably imported with TMPView. Most stuff used on real c64 turbo assembler should work. Newer stuff like macros does not work for now. Feedback/requests is welcome.

Enjoy!

Noice Kick Assembler memory viewer is out!

Our web based Kick Assembler memory viewer is now available here.

It can be used it to get a visual display of the memory map output from Kick Assembler. You can display up to 4 different memory maps at a time, which means you can compare and analyze different maps. Soon we will hopefully add the ability to compare 2 or more maps and get a visual display of overlaps/collisions.

We use this tool during linking of our demos, to find memory collisions and make reallocation decisions.

New release of Kick Assembler package for Sublime

Version 0.6.0 of Sublime plugin Kick Assembler (64) is now available. Simply install/upgrade with package control in Sublime, or see this post for more info.

New stuff in release 0.6.0:

  • Improvements to Show symbol:
    • Function, pseudocommands and namespaces visible in Show symbol
    • Type shown in symbol list (macro, function, label etc.)
  • Improvements to language definition:
    • Improved syntax coloring
    • Many more keywords recognized and colored
    • Better matching of functions, macros, pseudoommands and namespaces
  • Corrected error for OSX build variant ”Build and run (F7)” (bad path for BuildLog)

Features and tips, Kick Assembler (C64) Sublime Package

UPDATE 2014-12-29: The contents of this post is now available and updated on this page.

This post contains some features and tips for using the Kick Assembler (C64) Sublime Package described here.

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C64 development with Kick Assembler and Sublime Text (OSX+Windows+Linux)

UPDATE 2014-12-29: The contents of this post is now available and updated on this page.

Here is another little guide for setting up a simple and free development environment for c64 coding. This one works on both OSX and Windows and uses the Sublime text editor, Kick Assembler compiler and Vice C64 emultor.
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C64 development with Kick Assembler and Notepad++ (Windows)

Here is a little guide for setting up a simple and free development environment for c64 coding on Windows using Notepad++ text editor, Kick Assembler compiler and Vice C64 emultor. As a bonus it also includes a short guide for using Turbo Assembler complier instead of Kick Assembler.
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